|NOTES FROM THE UNDERGROUND|
Drum synthesis and morphing modules, consisting of a Bassdrum, Snare, Hi-Hat and Hand Clap.
1 Bank = 4 Quads = 16 Patches
But this doesn’t mean there are only 16 sounds. That would be boring. There is a morphing engine which allows you to continuously move between the sounds within one quad. This isn’t just 4 channels being mixed by volume. All the parameters of the synthesis engine are modulated in real time to create a continuously variable galaxy of sound. Each module comes with a full set of patches built into the firmware : just turn on the module, send in a trigger signal and you’re good to go.
THE FRONT PANEL
4 Red Squares
Show current morph position
When changing Quad will flash to show which quad is selected
X & Y Knobs
Control the morph position between the 4 patches in the current quad.
SD Card Slot
Allows you to store and load custom patches
To load custom patches from the SD card hold the button at boot.
Retrigger the sound. Hold down to switch quads.
X & Y CV
The CV inputs only respond to positive signals from 0v to 5v.
For full range control from CV leave the knobs at the zero position.
CV inputs are scaled across the remaining range from the knobs.
For example if the X knob is halfway then the CV will control X from 0.5 to 1.0 using the full range of CV input.
Trigger the sound on a rising edge.
Mono audio output.
THE BACK OF THE MODULE
The back of the module has three connections:
Ten pin standard Eurorack power header
USB connection for connection to software editor (coming in 2019)
6 Pin header for expansion (more news in 2019)